
Choose TALK TO IOLO; type SPAM [RETURN], SPAM [RETURN], SPAM [RETURN], HUMBUG [RETURN]. You'll enter in the editor. There are 3 alt commands that are available in version 3.2.
[ALT] xxx - where x is a digit. Type the following to recieve an object.
Here is a list of some items:
008 magic helm
016 magic shield
023 magic armor
028 swamp boots
046 2-handed sword
047 halberd
048 glass sword
050 triple crossbow
054 magic bow
055 arrow
056 bolt
057 spellbook
058 spell if you type after this 255 and then 1 you will get
all the spells on the scroll
059 codex
062 codex cube
063 lock picks
065 black pearls
066 bloodmoss
067 garlic blubs
068 ginsing root
069 mandrake root
070 nightshade
075 snake amulet
076 amulet of submission
077 gems
079 lighting wand
080 fire wand
087 orb of the moons
088 257 gold coins
089 1 gold nugget
090 torch
093 sexant
097 gargoyal vocabulary
107 shovel
[ALT] xxxx - where x is a digit. Type the following to recieve an Rune.
The following are runes:
0242 honesty
0243 compassion
0244 valor
0245 justice
0246 sacrifice
0247 honor
0248 spirtituality
0249 humility
1417 britianna lens
1419 garg. lens
[ALT] 213 - Gem + string of numbers
2 numbers: karma,
4 numbers: time,
3 numbers: coordinates,
3 numbers: second coordinates,
1 number : floor
[ALT] 215 - 1 hour of time passed.
For those of you that haven't found the magic method of travel in Ultima 6, holding 'ALT' '2' '1' '4' will bring up a prompt (in Gargoylian) for three coordinates - these three hex numbers will bring you to any location in Britannia, the dungeons or the Gargoyle world. This is apparently the programmers method of travel and is faster than a fan powered Balloon!
The three numbers are basicly the x,y & z coordinates for the map,
with 0,0,0 located at the upper left corner on Level 0 (Britannia). For
this discussion, I will use the form x,y,l to describe this coordinate
system. The first two numbers (x & y) increase by 1 for each move in
the horizontal or vertical direction. The x coordinates begin at the left
edge and the y coordinates begin at the top. The third coordinate (l)
represents the level; Britannia is Level 0, the dungeons are levels 1 thru
4 and the Gargoyle world is Level 5.
'ALT' '2' '1' '4' is entered on the numeric keypad. Each coordinate is
entered separately, ie, press 'RETURN' after each one.
'ALT' '2' '1' '3' this gives the Gargoyle coordinate for your present
position plus a free view of the map - forget all those gems and peer
spells!
'ALT' '2' '1' '3' returns a 13 digit number, the last 7 of which are the
coordinates. The first 6 are related to the total number of moves you have
made. For the example above, the number would look something like:
79000029D0430 or 790000 moves and coordinate 29D,043,0.
BEWARE: You can land in a real 'snake pit' with some of these locations.
Always be prepared for the worst when teleporting to a strange location.
LB's Castle (for a quick heal)..................133,15f,0
Gold exchange...................................144,18c,0
Vault at the Gold Exchange......................144,18a,0
Log cabin outside Yew.............................b2,94,0
Saw Mill.........................................2a4,65,0
Budo (Thieves guild-Serpent's Hold).............233,25e,0
Wisps (outside Empath Abbey).....................a5,115,0
Iolo's hut........................................c3,e8,0
Mariah (Lycaeum)................................37b,1aa,0
Ephemerides (Lens Maker-Lycaeum)................3b9,196,0
Bonn's house (Hermit on Bloddy Plains)...........3a3,d3,0
Bonn's basement (Map).............................e9,32,1
Lake entrance on Isle of Avatar.................36c,383,0
Codex...........................................39b,354,0
Cyclops Castle (S of Minoc).....................25f,11d,0
Vortex Cube.......................................93,3c,0
Mushroom Isle (S of Paws).......................19b,29c,0
Isle to N with ship.............................194,28c,0
Magicians (for spells and reagents):
Nicodemus (N of Britain).........................148,ca,0
Xiao (Verity Isle)..............................35b,165,0
Horance (N of Jhelom)............................38,1d5,0
Rudyom (NE Cove)................................243,157,0
(SHRINES)
Honesty (island N of Lycaem)....................3a7,109,0
Compassion (E of Britain).......................1f7,168,0
Valor (island S of Jhelom).......................9f,3b1,0
Justice (tip of land NE of Yew)..................127,28,0
Sacrifice (desert E of Minoc)....................33f,a6,0
Honor (SW of Trinsic)...........................147,339,0
Humility (Isle of Avatar).......................397,3a8,0
Spirituality....................................?????????
(Note: Maybe a bug; I can't go here under the full moon.)
(Old Shrines)
Moonglow........................................383,1f4,0
Britain.........................................1b3,18c,0
Jhelom...........................................93,374,0
Yew...............................................e3,84,0
Skara Brae.......................................4b,1fc,0
Trinsic.........................................183,314,0
Minoc............................................29b,44,0
New Magencia....................................2e3,2bc,0
(Cities)
Britain (Sundial)...............................133,1a3,0
Buccaneers Den..................................23c,215,0
Cove............................................223,163,0
Empath Abbey......................................83,db,0
Jhelom (Main Dock)...............................a0,36b,0
Lycaeum.........................................37b,1a4,0
Library (Ladder Down)...........................37b,1b4,0
Minoc (Sundial)..................................254,63,0
Baskets..........................................246,5c,0
James (Armorer)..................................259,6b,0
Moonglow........................................383,203,0
Penumbra........................................39a,1f3,0
New Magencia....................................2e3,2ab,0
Paws (dock).....................................198,264,0
Marissa.........................................186,257,0
Trinsic (at Rune)................................19b,2e,0
Brandon (Armory)................................1ad,2e8,0
Serpents Hold...................................22e,3bc,0
Skara Brae (Well)................................54,203,0
Sutek's Island..................................316,3d4,0
Ladder down.....................................313,3ad,0
Man (Balloon Plans)...............................b4,dc,4
Yew (Sundial).....................................ec,a7,0
(DUNGEONS)
(Hefitimus Cave)
Entrance ........................................84,35b,0
(Wrong)
Entrance.........................................1f4,53,0
Map Room...........................................93,3,3
(Covetous)
Entrance.........................................273,73,0
Map Room...........................................93,3,3
(Ant's Cave)
Entrance.........................................365,bb,0
Mushroom Lake.....................................e4,2b,2
Object stores.....................................ad,15,3
Hole down to map..................................a4,2b,3
Map...............................................f7,27,4
(Destard)
Entrance........................................120,29d,0
Dragon Eggs (To North)............................2c,2b,4
(Hythloth)
Britannia Entrance (Isle of Avatar).............384,3a4,0
Captain John......................................ea,ef,4
Gargoyle entrance.................................dc,db,5
(Shame)
Entrance (at Lost Lake)..........................eb,19b,0
Skeleton's house..................................2c,5b,1
River (gold nuggets)..............................37,93,1
Magic Bow..........................................63,6,3
Ybarra (Map)......................................53,1f,4
Buccaneer's Cave (Sewers under LB's Castle):
Entrance on Buccaneers Isle.....................234,253,0
Entrance in LB's Castle Sewer (1 of 4)............44,4b,1
Daros.............................................43,7a,1
Glass Sword, Magic Bow............................9c,7e,2
Spider's Cache....................................81,dd,3
Isle in Lake S of Pheonix.........................83,8c,3
Pheonix (Thief)...................................76,46,3
(Pirate Cave)
N End of Island (safe area).....................2bc,333,0
Entrance @ Isle S of New Magencia...............2c3,342,0
Pirate's Treasure Room............................9b,e4,4
(GARGOYLE WORLD)
Valkadesh.........................................cf,ac,5
Hall of Knowledge.................................7f,af,5
Temple of Singularity.............................7f,37,5
Temple of Kings...................................7f,50,5
Shrine of Passion................................bc,2c,5
Shrine of Diligence...............................6c,dc,5
Shrine of Control.................................43,2c,5
Tomb of the Kings..................................7f,9,4